Latest Tweets:
I’m playing Doom in a chapel. How cool is that?
I was reading a horror story & the line “How does a young bird react to it’s first snake? Can our souls recognize things our eyes have never beheld?” had literally just crossed my eyes. It made me remember Titsworth reacting to a belt on the ground as if it were a snake when he was just a kitten & couldn’t have known. Just then I saw in the dim light an insect crawling across my penny floor. I thought it could be a spider & I should catch it in a glass but when I moved I revealed a second pest from underneath my blanket - the recluse. The two things collided & recoiled from each other. I trapped one in the glass & brought it outside where Titsworth met me at the porch. There’s still one left in here & imagine trying to spot a brown recluse on a copper floor. Let’s hope Titsworth spots it as well as he did that ‘snake’ when he was just a kitten & had never seen a snake at all.
I like to imagine myself with a built in heads up display which taps into the future that vaguely & continuously instructs me about what actions to take throughout my life in order to create a perfect world. Even I don’t know the outcome but I follow it’s prompts anyway & in the end this is the way it works out. In the end everything becomes beautiful.
I know the Doom series hasn’t received an update in awhile but I’m glad id Soft has kept the name alive with stuff like Doom RPG, Classic Complete, & the BFG Edition.
I’m glad because I’m hoping that Doom 4 ends up as amazing of a leap as 3 was to the originals, & that the game sells millions.
It’s just that the world of the series has always been so enthralling to me, I’d hate to never take a trip back there. & in beautiful head mounted 3D no less, since the game is likely to spearhead the release of the Oculus Rift VR headset.
I built my old desktop for Doom 3 & plan to do the same for this upcoming entry. In the meantime I’m playing through the 3 titles mentioned in the first paragraph. PSN id: circuitface
I don’t usually reblog stuff but this is fucking amazeballs.
(Source: goreygamer, via iheartmyart)
Lounging in a room that smells of stale cigar smoke. Raiden Fighters 2’s attract mode plays over a monitor as Professor Brian Cox explains the universe over the surround system. A loaded shotgun rests on the floor, windows & doors securely fastened. Nothing’s gonna change my world.
I’m playing Silent Hill 3’s PC version in high resolution. It’s the first time I’ve played it since I had the Playstation 2 disc in 2003. I almost can’t detect a leap in visual quality between this 10 year old riddle & today’s first person shooters (do they make other games?). Mold formations are laid out artistically across bathroom tiles, blood spatters are realistically sprayed across the walls. The sound design is the best part, I can’t believe how crazy it is. I have it hooked up to my surround system so all the pops & crackles are crystal clear. The game makes you think and jump & yell curse words at 4 in the morning. I’m playing the game on it’s maximum settings and it runs very fluidly even on low end PC’s these days. It’s wonderful the difference that’s made in visual quality between the console & PC versions. I suppose the major difference between this & games today is that care went into every little detail.
Heather is also one of the most realistic portrayals of a teenager I’ve ever seen & probably the most likable protagonist from the entire series. Team Silent went to great lengths to show her imperfections, both visually & psychologically (or personality-wise). Her world, her Silent Hill, is visually the most interesting out of all the games.
It feels really good to return to the worlds of Silent Hill after so many years of avoiding them due to their depressing nature. These games are amazing, no doubt, but they also serve a serious purpose. They are cathartic experiences intended to help us understand our own sadness & pain and show us a way to fight through it. Everyone has their own misery, their own private Hell locked inside their mind and sometimes life will put you there. I’m fighting through my own Silent Hill right now, but I’ve been there before and I know the way out.
A nearly complete playlist of her vocal tracks from throughout the Silent Hill series.
In 1988, the crime rate in the United States rises four hundred percent. The once-great city of New York becomes the one maximum-security prison for the entire country. A fifty-foot containment wall is erected along the New Jersey shoreline, across the Harlem River, and down along the Brooklyn shoreline. It completely surrounds Manhattan Island. All bridges and waterways are mined. The United States Police Force, like an army, is encamped around the island. There are no guards inside the prison. Only prisoners and the worlds they have made. The rules are simple. Once you go in, you don’t come out.
There is nothing left for me but to get on a boat & sail away. I am going to make my life a Duran Duran music video. I deserve a happy life.
(Source: Spotify)